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Joined 1 year ago
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Cake day: October 12th, 2023

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  • What exists right now is full of jank, but if you played it or even followed the patch to patch development you could see they’re consistently building foundations for a game that is simultaneously:

    • FPS
    • MMO
    • Fully physicalized
    • Physics based
    • Open world
    • High fidelity
    • Fully persistent

    Considering how no game like what SC is supposed to be has come out in the time SC has been in development, it must not be that easy of a game to make.

    I got into SC in December of last year and have seen their progress and have been to play and participate in all of it while only spending 45 USD on the base package. Nothing else is needed to join since all ships eventually come out in game as buyable for in game money and I bought nearly every ship like that.

    CIG certainly sells ships to whales, but to them it’s necessary for their commitment to no publishers or large investors.





  • That person that is kind of lacking in social skills, still weirdly opinionated about really specific things, doesn’t care enough about their appearance for how old they are, and several other holdovers from being a nerdy high school shut in, but is very slowly becoming better. They’re trying to understand how to have more flexible conversations with people, figuring out a clothing style that works for them, and just doing some general growing up. They’re still kind of hard to be around, but you can tell they’ve made progress and that’s all you can really ask of them.