Hi guys. I’m Toasteh and I’ve been working on a spiritual successor to the cult classic Black & White.
If you have questions, you can post them here or on the Discord.
About the game:
Deus Novum is a spiritual successor to Black & White, much like Stardew Valley is to the Harvest Moon series with a learning creature, a variety of powerful miracles, and villagers to convert. However, it differs from Black & White in a number of ways such as a focus on fighting against goblins and other enemies as opposed to trying to fight other gods for the worship of humanity. These goblins will launch a variety of targeted events on your villages, inspired by Rimworld. Kidnapping children, burning your crops, stealing from your storehouse, and more!
I’ve also tried to focus more on gameplay as I felt that was the weak point of Black & White. There are more miracles, different buildings that can empower your villagers, and you can set up prayer power networks using conduits which allows for some automation.
Overall, I’ve tried to use what worked in Black & White, replace what didn’t, and add new exciting features.
Deus Novum is available on Steam.
Wow this is utterly amazing! I loved Black & White and I think there never was a game like it. Wishlisted!
I never got the chance to play Black and White, but in later years I’ve watched quite a few videos about it. This looks like it could be fun. I checked the Steam page, but couldn’t see any info on weather controllers are supported. Will this work with a controller, or does it require a mouse?
IIRC anything run through steam can be set up to work with controllers using steam input, it won’t be quite as nice as having dedicated support as well but it works pretty decently!
Are you planning to also do something like the Black & White multiplayer mode?
Multiplayer, mod support, and VR support are all things I would like to add eventually but I need to work on the core first. Mod support will likely come sooner, but I probably won’t add multi-player or vr until the game leaves early access.