Whenever you store a value that has a unit in a variable, config option or CLI switch, include the unit in the name. So:

  • maxRequestSize => maxRequestSizeBytes
  • elapsedTime => elapsedSeconds
  • cacheSize => cacheSizeMB
  • chargingTime => chargingTimeHours
  • fileSizeLimit => fileSizeLimitGB
  • temperatureThreshold => temperatureThresholdCelsius
  • diskSpace => diskSpaceTerabytes
  • flightAltitude => flightAltitudeFeet
  • monitorRefreshRate => monitorRefreshRateHz
  • serverResponseTimeout => serverResponseTimeoutMs
  • connectionSpeed => connectionSpeedMbps

EDIT: I know it’s better to use types to represent units. Please don’t write yet another comment about it. You can find my response to that point here: https://programming.dev/comment/219329

  • cgtjsiwy@programming.dev
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    In languages with static and convenient type systems, I try to instead encode units as types. With clever C++ templating, you can even get implicit conversions (e.g. second -> hour) and compound types (e.g. meter and second types also generate m/s, m/s^2 and so on).

    • CoderKat@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      A good example is Go’s time package. You’d normally express durations like 5 * time.Second and the result is a time.Duration. Under the hood, it’s just an int64 nanoseconds, but you’d never use it as a plain nanoseconds. You’d instead use it like d.Seconds() to get whichever unit you desire.