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While maybe not professional IT people but Linux users are quite known to be passionate about finding solutions. It’s quite recent that you can have a hands off experience with Linux, it was always a tinkerer’s OS before.
I remember in high school having friends who were going crazy at the chance to be the one who could solve an OS issue, like an IT medal of honor.
That doesn’t surprise me.
Linux users are biased towards higher technical expertise, and they have a different mindset - most of the software that we use is the result of collaborative projects, and we’re often encouraged to help the devs out. And while the collaborative situation might not be true for game development, the mindset leaks out.
I’ve never once touched the logs button until I used linux. Over my time asking for help with anything wrong on my machine I’ve been asked to provide logs, replication steps, what went wrong and what’s supposed to happen. This has trained me to be a good reporter and sometimes these issues help me fix them myself. Thank you Linux community for providing these skills. This isn’t gaming industry specific but even with things like protonvpn, vmware, virtualbox, and stuff on Arch I use.
Part of it too is that logging on Windows is just dogshit. No one uses event viewer so it’s not like the end user even knows where to look for logs, and most of the shit in there is like"lol computer crashed and idk why go fuck yourself"
Thats pretty much my argument when people say “There are more bugs on Linux than Windows! Linux bad!”.
No, there are not more, there are more found. There are just as many (or more) on Windows, but never found or properly reported. Which is a bad thing.
I think part of this that I’m not seeing talked about, and perhaps confused for “more tech savvy users”, is just the user hostility of Windows.
9 times out of 10 when a Linux app or game crashes I get a verbose error and more often than not one that I can simply copy and paste.
9 times out of 10 when Windows, or much of windows software, crashes it gives some random number or code and in a window I can’t even copy and paste out of.
My skill level doesn’t change. Linux just isn’t user hostile in nature making it easy to search for fixes and report issues. Where as on windows I can’t summon the care or effort to manually transcribe the error so I can then do something with it.
contributed a comma in some obscure Gentoo pkg to fix a compile error I had. think it was a 1 line dif. yw
That’s not just any comma. That’s YOUR comma. You should be selling it for $13.99 a month!
And this is one of the reasons why we should continue buying indie games and supporting indie devs!
actual BSoD on my win11 yesterday. a… bar?
Despite being just 5% of the population…
My only problem with reporting bugs in a game, despite knowing how to report a bug and playing a lotta games, is that I don’t always have the knowledge a thing happening is a bug and not the intended design. It’s not like I, as a regular every day player, have insight into what was supposed to happen that would indicate a bug.
Obviously a bug like my guy doesn’t jump despite pressing the jump button is pretty easy to recognize. But how am I to know the damage calculation is fucked up when I’m not told what the formula is supposed to be?
That is still extremely valuable feedback.
“If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.”
If it looks like a duck, swims like a dog and barks like a dog but I am still telling you it is a plain old duck, there is a miscommunication between me as a game developer and you as the player.