It’s insane to me that this is a hill Sony is willing to die on. So much goodwill to throw away just to collect a bit more data on users.
Just remember, if they’re willing to enforce this nonsense, you can be sure that there will be more nonsense to come. “Sorry everyone, Sony decided we need lootboxes! But our team is on the side of the players!”
I hate modern AAA games, I’m gonna go try out that new Stardew Valley update.
It’s not even much data at all. A game dev friend of mine took a look at what is shared through Steam’s own API, and it’s just a unique ID basically verifying that the steam account belongs to that steam user. The worst they can do with that is ask if the user already owns this or that game, likely just from the same publisher.
They probably just want the ability to better ban people if they are griefing other players (or make sure people can’t cheat their way to more super credits)
The whole thing is such a nothing burger from sony’s part, it makes it even more absurd that they’re doing this!
Someone high up will probably lose a lot of face if it doesn’t go through. I’m assuming someone looked at numbers in a spreadsheet and asked why on earth do they have a huge pool of data they can’t legally use to enhance their ad targeting - when the developers said it might be a problem with our users they said fuck them, just ram it through. How do they backpedal without looking like out of touch idiots?
Does goodwill even really mean anything? I keep seeing the arguments that say “X company is cashing in their goodwill” etc. But I honestly don’t think the average person who plays AAA games give a shit about a company’s track record. If that was the case Nintendo would’ve bankrupted by now. People will probably preorder the ultimate super deluxe edition of the PS6 or god of war as soon as sony announces them.
It’s insane to me that this is a hill Sony is willing to die on. So much goodwill to throw away just to collect a bit more data on users.
Just remember, if they’re willing to enforce this nonsense, you can be sure that there will be more nonsense to come. “Sorry everyone, Sony decided we need lootboxes! But our team is on the side of the players!”
I hate modern AAA games, I’m gonna go try out that new Stardew Valley update.
It’s not even much data at all. A game dev friend of mine took a look at what is shared through Steam’s own API, and it’s just a unique ID basically verifying that the steam account belongs to that steam user. The worst they can do with that is ask if the user already owns this or that game, likely just from the same publisher.
They probably just want the ability to better ban people if they are griefing other players (or make sure people can’t cheat their way to more super credits)
The whole thing is such a nothing burger from sony’s part, it makes it even more absurd that they’re doing this!
I’ve seen this said a few times. Armed with the steam id already, what does having the PSN account improve on?
If they can get a new steam account, they can get a new anything account.
Someone high up will probably lose a lot of face if it doesn’t go through. I’m assuming someone looked at numbers in a spreadsheet and asked why on earth do they have a huge pool of data they can’t legally use to enhance their ad targeting - when the developers said it might be a problem with our users they said fuck them, just ram it through. How do they backpedal without looking like out of touch idiots?
Does goodwill even really mean anything? I keep seeing the arguments that say “X company is cashing in their goodwill” etc. But I honestly don’t think the average person who plays AAA games give a shit about a company’s track record. If that was the case Nintendo would’ve bankrupted by now. People will probably preorder the ultimate super deluxe edition of the PS6 or god of war as soon as sony announces them.
Baldurs Gate 3?
No Mans Sky?
What about them? I am not trying to be sarcastic or anything but just listing some games doesn’t tell me anything.