• Jimmybander@champserver.net
    link
    fedilink
    English
    arrow-up
    1
    ·
    5 months ago

    Since we’ve already bought the game. We can only be patient. I’m going to trust that it becomes a complete game in a few years.

  • Zozano@aussie.zone
    link
    fedilink
    English
    arrow-up
    1
    ·
    5 months ago

    Lol, remember when everyone was hyped about Valheim? It still isn’t finished. (Next biome is coming out soon though!)

      • Zozano@aussie.zone
        link
        fedilink
        English
        arrow-up
        0
        ·
        5 months ago

        I’m eager for the update, I love Valheim.

        Always a good idea to start a new world with each big patch too, to make sure map generation occurs properly.

        Swamp is where the game starts to get hard. You need to begin using your skills for parrying and dodge rolling.

        Block at the perfect time for a parry, and jump while blocking to roll.

        Rolling is super powerful. If you time it the same as a parry, you’ll get invincibility frames.

    • msbeta1421@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      5 months ago

      Feel like I have the same argument at work everyday. Some things just take a definitive time. 20 cooks won’t make a cake faster. Cooking that cake at 1000 degrees won’t make it faster. It will take the time it takes.

      • Grumpy@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        ·
        5 months ago

        I get your point… But I feel like people in this thread doesn’t know how cake making works…

        20 people will make a single cake faster. Not 20x faster, but faster. There are multiple part of the work that can be divided out to different people. Like you can have one person make batter while other makes icing. Fancy cakes actually do take multiple people to make simultaneously.

        • fruitycoder@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          1
          ·
          5 months ago

          *can make

          20 people poorly setup or managed can fuck up 100 cakes in the time it took one person to just make one good cake too

      • Aux@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        arrow-down
        1
        ·
        5 months ago

        20 cooks won’t make 1 cake faster, but they sure as hell can cook 20 cakes at the same time!

      • Echo Dot@feddit.uk
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        5 months ago

        Some tasks are serializable other tasks are sequential.

        A lot of game dev tasks are sequential, the code to do thing X has to be developed before feature Y can be implemented. And you can only have one dev working on one feature at a time, even version control has its limits.

          • Passerby6497@lemmy.world
            link
            fedilink
            English
            arrow-up
            0
            ·
            5 months ago

            How is it a strawman to compare one set of serial tasks to another? Do you not understand what a strawman actually is? Can you elaborate on your logic?

              • 22hp4maa@lemmy.one
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                1
                ·
                5 months ago

                It seems like both of your analogies are strawmen. Game development is likely to be not like pregnancy or moving stones, in terms of its ability to be sped up by adding manpower. It’s obviously much more complicated than manual labour like moving stones, but not as immune to assistance as passively ‘being pregnant’.

          • dustyData@lemmy.world
            link
            fedilink
            English
            arrow-up
            0
            ·
            5 months ago

            straw man argument

            You keep using that term, I don’t think you know what that term means.

  • dustyData@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    5 months ago

    Hiring 50 people. The most effective way to ensure a 3 month delay minimum in whatever it’s you’re trying to accomplish. More realistically between 9 and 18 months of delay. As training, project restructuring, familiarization, meetings and change management meetings take control of all the company’s time, as restructuring always takes longer than pessimistic forecasts. Also known as the MBA induced death spiral.